| Programm | Bediener / Operator | Hardware | |
| 1 | Deep Sjeng X | Jens Heerklotz | Intel Core 2 Duo 2.3 GHz |
| 2 | Fritz 10 | Horst Bennstein | Athlon 64 3400+ 2.2 GHz |
| 3 | Zap!Chess 64 Reykjavik | Thomas Serfling | Athlon 64 X2 2.4 GHz |
| 4 | Hiarcs X54 | Karsten Bauermeister | Athlon 64 3000+, ab Runde 4: Intel Core 2 Duo 2.64 GHz |
| 5 | Deep Junior 10 | Harald Faber | Intel Core Duo 2.0 GHz |
| 6 | Loop 12.32MP | Rainer Serfling | Athlon 64 X2 2.2 GHz |
| 7 | Rybka 2.2mp64 | Longin Bauer | Dual Opteron (2x2 Kerne) 2.4 GHz |
| 8 | Deep Shredder 10 | Peter Mielke | Intel Core 2 Duo 3.1 GHz |
| 9 | Spike 1.3 mp | Timo Klaustermeyer | Dual Xeon (2x2 Kerne) 3.0 GHz |
| 10 | Toga II 1.2.1 | Klaus Fuhrwerk | Intel Core Duo 1.66 GHz |
| Runde 1 | 21.11.06 16:00 GMT |
| Runde 2 | 22.11.06 09:00 GMT |
| Runde 3 | 22.11.06 15:00 GMT |
| Runde 4 | 23.11.06 08:00 GMT |
| Runde 5 | 23.11.06 14:00 GMT |
| Runde 6 | 24.11.06 09:00 GMT |
| Runde 7 | 24.11.06 15:00 GMT |
| Runde 8 | 25.11.06 09:00 GMT |
| Runde 9 | 25.11.06 15:00 GMT |
1. Es gelten 2.5 Stunden pro Spieler pro Partie, die maximale Dauer einer Partie
beträgt also 5 Stunden.
Time control is 2.5 hours
per program per game, maximum time limit for a game therefore is 5 hours.
2. Der Turnierleiter entscheidet, ob (vermeintlich) entschiedene Partien
fortgeführt
werden.
The tournament director decides whether (assumed) decided positions have to
be continued.